LEAVING EARTH 3047

is a virtual reality artwork

of a dream in space and beyond

The user will be projected into a fiction of anticipation, revelling possible futures.

A first extract has been show in Oaxaca Contemporary Art Museum.

The full project, led since 2016, invits the user to ride an Xray shark trough a submerged citiy, witnessing traces of a past civilisation.

S/He can lead its shark towards a journey  into a fictional cosmos passing by all sorts of different space ships, interactive asteroids fields, planets, dreamed environments and evolved livings mixing futuristic and historical dimensions.

S/He will be free to evolve where ever s/he wants in Ann Grim's 3D animated dream and beyond...

 

Where no bounderies stands, allowing humans to take some distance from their position on Earth, contemplate and possibly redefine their role and future in Space.

Curtesy Matthieu Vovan (3D and VR production and collaboration) 

Diving board in perfect alignment

Diving board in perfect alignment

Preparatory study

The inside of the sphere

The inside of the sphere

Preparatory study In a monumental sphere, on the platform, at the viewer’s reach are three large rocks covered in lichens and other livings.

Interactive rocks

Interactive rocks

Preparatory study. If/when the viewer places his/her hands on a rock, s/he will/would shrink to a minuscule size, surrounded by what will/would feel like a jungle. The viewer will be able to explore his/her new environment for a few seconds and will be restored to normal size. Each rock will transport the viewer in a different world: #1: a rising water #2: burnt wood and words #3: sharks and underwater

Interaction into the cosmos

Interaction into the cosmos

Preparatory study After x minutes, the visual is literally sucked up, replicating a black hole. The background becomes a reproduction of the existing «real» environement where the vr booth is.

The sphere

The sphere

Preparatory study The sphere breaking in two. Everything around him/her seems to split, in an almighty crash sound, electric spikes travel on the surface of the sphere around the viewer.

Wormhole spatiotemporal door

Wormhole spatiotemporal door

Preparatory study A wormhole hole appears to the viewer, allowing him/her to be beamed out of the sphere and into the cosmos. He/she can use that “door” to go back in and out again as he/she pleases.

Ann Grim bespoke Leaving Gaia brush

Ann Grim bespoke Leaving Gaia brush

Preparatory study I am in the process of developing a customised brush, “the bespoke Leaving Gaia brush” allowing the viewer to use unconventional accessories to draw or write in 3D and where the user gives a direction to the tool and the brush continues the movement. The viewer can activate a “drawing mode” or a “writing mode” through the joystick at any time during the VR experience.

Ann Grim bespoke Leaving Gaia brush #bloodnetwork

Ann Grim bespoke Leaving Gaia brush #bloodnetwork

Preparatory study S/He will access to a that brush prolongs the movement of the hand These options are in keeping with my writing and the tools I have used thus far in my work and in my world. Try for yourself on anngrim.fr

appendix 2 _ the sphere

The sphere breaking in two. Everything around him/her seems to split, in an almighty crash sound, electric spikes travel on the surface of the sphere around the viewer.

Magnetic and electric fields

For the first two seconds, the viewer is in total darkness. Everything around him/her seems to split, in an almighty crash sound, electric spikes travel on the surface of the sphere around the viewer. The sphere slowly splits into two semi-spheres perfectly symmetrical. A halo of light also perfectly circular lets some light in slowly.

appendix 3 _ the inside of the sphere

In a monumental sphere, on the platform, at the viewer’s reach are three large rocks covered in lichens and other livings.

Capture d’écran 2017-02-07 à 16.47.17

Capture d’écran 2017-02-07 à 16.49.13

appendix 4 _ interactive rocks

If/when the viewer places his/her hands on a rock, he/she will/would shrink to a minuscule size, surrounded by what will/would feel like a jungle. The viewer will be able to explore his/her new environment for a few seconds and will be restored to normal size. Each rock will transport the viewer in a different world: #1: a rising water #2: burnt wood and words #3: sharks and underwater

2001_odyssee

2001_odyssee

appendix 5 _ Ann Grim bespoke Leaving Gaia brush

I am in the process of developing a customised brush, “the bespoke Leaving Gaia brush” allowing the viewer to use unconventional accessories to draw or write in 3D and where the user gives a direction to the tool and the brush continues the movement. The viewer can activate a “drawing mode” or a “writing mode” through the joystick at any time during the VR experience.

appendix 6 _ Ann Grim bespoke Leaving Gaia brush #bloodnetwork

He/she will access to a that brush prolongs the movement of the hand These options are in keeping with my writing and the tools I have used thus far in my work and in my world. Try for yourself on anngrim.fr

appendix 7 _ diving board in perfect alignment with the separation of the sphere into two parts

The platform and the halo are perfectly aligned.

irrational exuberance 1

In the darkness of the cosmos

appendix 8 _ wormhole spatiotemporal door

A wormhole hole appears to the viewer, allowing him/her to be beamed out of the sphere and into the cosmos. He/she can use that “door” to go back in and out again as he/she pleases.

Asteroïd field

On the outside the viewer discovers the cosmos. He/she can move the sphere wherever he/she wants. He/she can also interact with asteroids or stars he/she may come across by breaking them.

appendix 9 _ interaction into the cosmos

After x minutes, the visual is literally sucked up, replicating a black hole. The background becomes a reproduction of the existing «real» environement where the vr booth is.

asteroid field

Thus providing a supernatural rule breaking experience.

—  Ann Grim, Preparatory studies

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